![retroxmb nes pack retroxmb nes pack](https://i.ytimg.com/vi/NthR5nIv5eg/hqdefault.jpg)
Without testing anything myself yet on v1.0, i want to refrain from giving advice as i just do not know until i dig into. (but that is mostly for the app that creates the package)
#Retroxmb nes pack code
Since our lead dev went Missing we never had a current source code so some thing we would have to start from scratch.
![retroxmb nes pack retroxmb nes pack](https://i.ytimg.com/vi/uUi9yDlOMsA/maxresdefault.jpg)
I am not a “developer” i just had alot of ideas and knew how things operated on RetroArch (tested many things official and unofficial). been very busy with so many v1.0 questions i think my inboxes are going to explode lol. I have not even messed with any of the new version of RetroArch in relation to RetroXMB stuff.
![retroxmb nes pack retroxmb nes pack](https://www.psx-place.com/data/attachments/6/6569-8957813b81598feb800d78d7cf790061.jpg)
One good things Sqaurepusher made some changes in v0.9.9 to make RetroXMB less hacky after doobz the lead dev requested some things. I started the project with him (after he approached the idea to me) but all code was written by him (i was an idea guy/tester/ and knew alot about the ins and outs of RetroArch). Well the thing about RetroXMB it was never finished to the vision we had. Yes with RetroXMB you never want to delete the CFG file as there is Custom Option there and can result in a useless package.
#Retroxmb nes pack update
Any ideas? The problem with deleting the cfg file, i think, would also rid the program of it’s autoboot functionality, wouldn’t it? Since you were on the team on that project: Any way to update retroXMB so I could use these new cores with that program? Or, if not, a poor man’s approach (which I’d prefer) where I could go into existing folders/retroXMBgames and fix them so they’d work? In any case, I would love an easy way to update my old retroXMB games without deleting them.